The past as a digital playground : archaeology, virtual reality and video games /
This book collects the contributions to a two-day conference which illustrate a digital project developed at the Archaeological and Technological Park of Poggibonsi (Siena, Tuscany), where Virtual Reality and an educational video game are being used to enhance the archaeological content deriving fro...
Corporate Author:
Other Authors:
,Format: Conference Proceeding eBook
Language:
English
Italian
Published:
Oxford :
Archaeopress Publishing Ltd,
2022.
Subjects:
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Call Number: CC79.I44
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006 | m|||||o||d|||||||| | ||
007 | cr ||||||||||| | ||
008 | 220613s2022 enka fob 100|0|eng|d | ||
020 | |a 9781803272672 (PDF ebook) : |c No price | ||
040 | |a StDuBDS |b eng |c StDuBDS |e rda |e pn | ||
041 | 0 | |a eng |a ita | |
050 | 4 | |a CC79.I44 | |
082 | 0 | 4 | |a 930.1028 |2 23 |
111 | 2 | |a Past as a Digital Playground |d (2021 : |c online), |j creator. | |
245 | 1 | 4 | |a The past as a digital playground : |b archaeology, virtual reality and video games / |c a cura di Stefano Bertoldi, Samanta Mariotti. |
264 | 1 | |a Oxford : |b Archaeopress Publishing Ltd, |c 2022. | |
300 | |a 1 online resource (119 pages) : |b illustrations (colour) | ||
336 | |a text |2 rdacontent | ||
336 | |a still image |2 rdacontent | ||
337 | |a computer |2 rdamedia | ||
338 | |a online resource |2 rdacarrier | ||
500 | |a Also issued in print: 2022. | ||
500 | |a Conference proceedings. | ||
504 | |a Includes bibliographical references. | ||
506 | 0 | |a Open access. | |
520 | 8 | |a This book collects the contributions to a two-day conference which illustrate a digital project developed at the Archaeological and Technological Park of Poggibonsi (Siena, Tuscany), where Virtual Reality and an educational video game are being used to enhance the archaeological content deriving from the excavation of the medieval site. | |
521 | |a Specialized. | ||
546 | |a Text in English and Italian. | ||
588 | |a Description based on online resource; title from PDF title page (viewed on July 4, 2022). | ||
650 | 0 | |a Virtual reality in archaeology |v Congresses. | |
650 | 0 | |a Educational games |v Congresses. | |
650 | 0 | |a Archaeology |x Study and teaching |v Congresses. | |
700 | 1 | |a Bertoldi, Stefano, |e editor. | |
700 | 1 | |a Mariotti, Samanta, |e editor. | |
776 | 0 | 8 | |i Print version : |z 9781803272665 |
856 | 4 | 0 | |3 Archaeopress |u http://library.arce.org:8087/Archaeopress/Products/9781803272665 |
942 | |2 lcc |c EBOOK | ||
952 | |0 0 |1 0 |4 0 |6 CC0079 I44 |7 1 |9 46937 |a ARCH |b ARCH |d 2023-04-12 |l 0 |o CC79.I44 |r 2023-04-12 00:00:00 |w 2023-04-12 |y EBOOK | ||
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